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PolGS: Polarimetric Gaussian Splatting for Fast Reflective Surface Reconstruction

About

Efficient shape reconstruction for surfaces with complex reflectance properties is crucial for real-time virtual reality. While 3D Gaussian Splatting (3DGS)-based methods offer fast novel view rendering by leveraging their explicit surface representation, their reconstruction quality lags behind that of implicit neural representations, particularly in the case of recovering surfaces with complex reflective reflectance. To address these problems, we propose PolGS, a Polarimetric Gaussian Splatting model allowing fast reflective surface reconstruction in 10 minutes. By integrating polarimetric constraints into the 3DGS framework, PolGS effectively separates specular and diffuse components, enhancing reconstruction quality for challenging reflective materials. Experimental results on the synthetic and real-world dataset validate the effectiveness of our method.

Yufei Han, Bowen Tie, Heng Guo, Youwei Lyu, Si Li, Boxin Shi, Yunpeng Jia, Zhanyu Ma• 2025

Related benchmarks

TaskDatasetResultRank
Shape ReconstructionPISR
MAE (L-RABBIT)11.55
11
Shape ReconstructionRMVP3D
MAE (SHISA)10.88
11
Shape ReconstructionSMVP3D
HEDGEHOG MAE10.83
10
Novel View SynthesisSMVP
PSNR (Squirrel)20.92
9
Surface normal reconstructionSMVP
MAE (squirrel)9.91
9
Surface normal reconstructionSMVP
Chamfer Distance (CD) for Squirrel0.0343
9
Novel View SynthesisSMVP
SSIM (squirrel)0.926
9
Surface normal reconstructionRMVP
Frog CD0.0491
8
Novel View SynthesisPANDORA
SSIM (owl)94.1
8
Surface normal reconstructionRMVP
MAE (frog)14.27
8
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