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Moving Out: Physically-grounded Human-AI Collaboration

About

The ability to adapt to physical actions and constraints in an environment is crucial for embodied agents (e.g., robots) to effectively collaborate with humans. Such physically grounded human-AI collaboration must account for the increased complexity of the continuous state-action space and constrained dynamics caused by physical constraints. However, most existing collaboration benchmarks are discrete or do not consider physical attributes and constraints. To address this, we introduce Moving Out, a human-AI collaboration benchmark that resembles a wide range of collaboration modes affected by physical attributes and constraints, such as moving heavy items together and coordinating actions to move an item around a corner. Moving Out consists of two challenges and human-human interaction data to comprehensively evaluate models' abilities to adapt to diverse human behaviors and unseen physical attributes. To give embodied agents the capability to collaborate with humans under physical attributes and constraints, we propose a novel method, BASS (Behavior Augmentation, Simulation, and Selection), to enhance the diversity of agents and their understanding of the outcome of actions. We systematically compare BASS and state-of-the-art models in AI-AI and human-AI experiments, showing that BASS can effectively collaborate with both unseen AI and humans. The project page is available at https://live-robotics-uva.github.io/movingout_ai/.

Xuhui Kang, Sung-Wook Lee, Haolin Liu, Yuyan Wang, Yen-Ling Kuo• 2025

Related benchmarks

TaskDatasetResultRank
Physically-grounded Human-AI CollaborationMoving Out Challenge Seen Behaviors 1
TCR0.3503
10
Physically-grounded Human-AI CollaborationMoving Out Unseen Behaviors Challenge 1
TCR0.301
10
Physically-grounded Human-AI CollaborationMoving Out Challenge Play with Human 1
TCR65.12
4
Zero-shot CoordinationMoving Out Map 1 human proxies 1.0 (seen)
TCR78.68
3
Zero-shot CoordinationMoving Out Map 1 human proxies 1.0 (unseen)
TCR70.8
3
Zero-shot CoordinationMoving Out Map 12 human proxies 1.0 (seen)
TCR59.93
3
Zero-shot CoordinationMoving Out Map 12 human proxies 1.0 (unseen)
TCR38.55
3
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