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Orientation-anchored Hyper-Gaussian for 4D Reconstruction from Casual Videos

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We present Orientation-anchored Gaussian Splatting (OriGS), a novel framework for high-quality 4D reconstruction from casually captured monocular videos. While recent advances extend 3D Gaussian Splatting to dynamic scenes via various motion anchors, such as graph nodes or spline control points, they often rely on low-rank assumptions and fall short in modeling complex, region-specific deformations inherent to unconstrained dynamics. OriGS addresses this by introducing a hyperdimensional representation grounded in scene orientation. We first estimate a Global Orientation Field that propagates principal forward directions across space and time, serving as stable structural guidance for dynamic modeling. Built upon this, we propose Orientation-aware Hyper-Gaussian, a unified formulation that embeds time, space, geometry, and orientation into a coherent probabilistic state. This enables inferring region-specific deformation through principled conditioned slicing, adaptively capturing diverse local dynamics in alignment with global motion intent. Experiments demonstrate the superior reconstruction fidelity of OriGS over mainstream methods in challenging real-world dynamic scenes.

Junyi Wu, Jiachen Tao, Haoxuan Wang, Gaowen Liu, Ramana Rao Kompella, Yan Yan• 2025

Related benchmarks

TaskDatasetResultRank
3D Point TrackingPanoptic Studio
EPE_3D0.186
7
Monocular Dynamic 3D ReconstructionPanoptic Studio sports
mPSNR17.707
4
Monocular Dynamic 3D ReconstructionTruebones
mPSNR20.693
4
3D TrackingTruebones
EPE0.245
3
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