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GUI-Shepherd: Reliable Process Reward and Verification for Long-Sequence GUI Tasks

About

Autonomous agents for long-sequence Graphical User Interface tasks are hindered by sparse rewards and the intractable credit assignment problem. To address these challenges, we introduce GUI-Shepherd, a Process Reward Model that provides dense, step-by-step feedback to guide agents. GUI-Shepherd is trained on a diverse large-scale data set of $52$k interactions that features human-annotated scores and GPT-4o generated rationales, enabling it to serve both as a reward provider for RL training and as a verifier for inference. As far as we know, we are the first to conduct a systematic study of process supervision in GUI agents, across diverse settings from online long-horizon tasks to offline single-step prediction. On the online AndroidWorld benchmark, GUI-Shepherd improves success rate by $7.7$ points via multi-turn online PPO, significantly outperforming Outcome Reward Model based competitors. When used as an inference verifier, it brings $5.1$ points improvements. The benefits generalize to the offline AndroidControl benchmark, with gains of $2.2$ points as a reward provider and $4.3$ points as a verifier. Collectively, our results establish that high-fidelity process supervision is critical for building more capable GUI agents and present a generalizable solution.

Cong Chen, Kaixiang Ji, Hao Zhong, Muzhi Zhu, Anzhou Li, Guo Gan, Ziyuan Huang, Cheng Zou, Jiajia Liu, Jingdong Chen, Hao Chen, Chunhua Shen• 2025

Related benchmarks

TaskDatasetResultRank
GUI Agent TaskAndroidWorld
Success Rate40.5
104
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