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Graphite: A GPU-Accelerated Mixed-Precision Graph Optimization Framework

About

We present Graphite, a GPU-accelerated nonlinear least squares graph optimization framework. It provides a CUDA C++ interface to enable the sharing of code between a real-time application, such as a SLAM system, and its optimization tasks. The framework supports techniques to reduce memory usage, including in-place optimization, support for multiple floating point types and mixed-precision modes, and dynamically computed Jacobians. We evaluate Graphite on well-known bundle adjustment problems and find that it achieves similar performance to MegBA, a solver specialized for bundle adjustment, while maintaining generality and using less memory. We also apply Graphite to global visual-inertial bundle adjustment on maps generated from stereo-inertial SLAM datasets, and observe speed-ups of up to 59x compared to a CPU baseline. Our results indicate that our framework enables faster large-scale optimization on both desktop and resource-constrained devices.

Shishir Gopinath, Karthik Dantu, Steven Y. Ko• 2025

Related benchmarks

TaskDatasetResultRank
Full-inertial Bundle AdjustmentTUM-VI outdoors1
Final chi^22.9112
10
Full-inertial Bundle AdjustmentTUM-VI outdoors3
Final χ²1.9439
10
Full-inertial Bundle AdjustmentTUM-VI outdoors2
Final χ²3.3731
10
Bundle AdjustmentBAL Dubrovnik 16
MSE0.43
7
Bundle AdjustmentBAL Trafalgar 21
MSE1.67
7
Bundle AdjustmentBAL Venice 1778
MSE0.67
7
Bundle AdjustmentBAL Final-4585
MSE1.13
7
Bundle AdjustmentBAL Ladybug-49
MSE0.85
7
Bundle AdjustmentBAL Final-13682
MSE1.5
5
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