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Textured Gaussians for Enhanced 3D Scene Appearance Modeling

About

3D Gaussian Splatting (3DGS) has recently emerged as a state-of-the-art 3D reconstruction and rendering technique due to its high-quality results and fast training and rendering time. However, pixels covered by the same Gaussian are always shaded in the same color up to a Gaussian falloff scaling factor. Furthermore, the finest geometric detail any individual Gaussian can represent is a simple ellipsoid. These properties of 3DGS greatly limit the expressivity of individual Gaussian primitives. To address these issues, we draw inspiration from texture and alpha mapping in traditional graphics and integrate it with 3DGS. Specifically, we propose a new generalized Gaussian appearance representation that augments each Gaussian with alpha~(A), RGB, or RGBA texture maps to model spatially varying color and opacity across the extent of each Gaussian. As such, each Gaussian can represent a richer set of texture patterns and geometric structures, instead of just a single color and ellipsoid as in naive Gaussian Splatting. Surprisingly, we found that the expressivity of Gaussians can be greatly improved by using alpha-only texture maps, and further augmenting Gaussians with RGB texture maps achieves the highest expressivity. We validate our method on a wide variety of standard benchmark datasets and our own custom captures at both the object and scene levels. We demonstrate image quality improvements over existing methods while using a similar or lower number of Gaussians.

Brian Chao, Hung-Yu Tseng, Lorenzo Porzi, Chen Gao, Tuotuo Li, Qinbo Li, Ayush Saraf, Jia-Bin Huang, Johannes Kopf, Gordon Wetzstein, Changil Kim• 2024

Related benchmarks

TaskDatasetResultRank
Novel View SynthesisTanks&Temples (test)
PSNR23.58
239
Novel View SynthesisMip-NeRF 360 (test)
PSNR28.81
166
Novel View SynthesisMip-NeRF360
PSNR27.35
104
Novel View SynthesisMip-NeRF 360
PSNR28.46
102
Novel View SynthesisDTU
PSNR33.61
100
Novel View SynthesisDeep Blending (test)
PSNR28.33
64
Novel View SynthesisBlender
PSNR33.24
60
Novel View SynthesisTanks&Temples
PSNR23.38
52
Novel View SynthesisSynthetic-NeRF (test)
PSNR33.24
48
Novel View SynthesisDeepBlending (test)
PSNR29.64
43
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