Physics-informed Value Learner for Offline Goal-Conditioned Reinforcement Learning
About
Offline Goal-Conditioned Reinforcement Learning (GCRL) holds great promise for domains such as autonomous navigation and locomotion, where collecting interactive data is costly and unsafe. However, it remains challenging in practice due to the need to learn from datasets with limited coverage of the state-action space and to generalize across long-horizon tasks. To improve on these challenges, we propose a \emph{Physics-informed (Pi)} regularized loss for value learning, derived from the Eikonal Partial Differential Equation (PDE) and which induces a geometric inductive bias in the learned value function. Unlike generic gradient penalties that are primarily used to stabilize training, our formulation is grounded in continuous-time optimal control and encourages value functions to align with cost-to-go structures. The proposed regularizer is broadly compatible with temporal-difference-based value learning and can be integrated into existing Offline GCRL algorithms. When combined with Hierarchical Implicit Q-Learning (HIQL), the resulting method, Eikonal-regularized HIQL (Eik-HIQL), yields significant improvements in both performance and generalization, with pronounced gains in stitching regimes and large-scale navigation tasks.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Goal-conditioned Reinforcement Learning | pointmaze navigate medium | Success Rate93 | 11 | |
| Goal-conditioned Reinforcement Learning | manipulation-cube-single-play (test) | Success Rate0.25 | 11 | |
| Goal-conditioned Reinforcement Learning | manipulation-scene-play (test) | Success Rate52 | 5 | |
| Goal-conditioned Reinforcement Learning | pointmaze navigate giant | Success Rate79 | 5 | |
| Goal-conditioned Reinforcement Learning | pointmaze stitch medium | Success Rate96 | 5 | |
| Goal-conditioned Reinforcement Learning | PointMaze stitch teleport | Success Rate43 | 5 | |
| Goal-conditioned Reinforcement Learning | antmaze navigate giant | Success Rate0.67 | 5 | |
| Goal-conditioned Reinforcement Learning | antmaze stitch large | Success Rate84 | 5 | |
| Goal-conditioned Reinforcement Learning | antmaze stitch giant | Success Rate48 | 5 | |
| Goal-conditioned Reinforcement Learning | antmaze stitch teleport | Success Rate47 | 5 |