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FSFSplatter: Build Surface and Novel Views with Sparse-Views within 2min

About

Gaussian Splatting has become a leading reconstruction technique, known for its high-quality novel view synthesis and detailed reconstruction. However, most existing methods require dense, calibrated views. Reconstructing from free sparse images often leads to poor surface due to limited overlap and overfitting. We introduce FSFSplatter, a new approach for fast surface reconstruction from free sparse images. Our method integrates end-to-end dense Gaussian initialization, camera parameter estimation, and geometry-enhanced scene optimization. Specifically, FSFSplatter employs a large Transformer to encode multi-view images and generates a dense and geometrically consistent Gaussian scene initialization via a self-splitting Gaussian head. It eliminates local floaters through contribution-based pruning and mitigates overfitting to limited views by leveraging depth and multi-view feature supervision with differentiable camera parameters during rapid optimization. FSFSplatter outperforms current state-of-the-art methods on widely used DTU, Replica, and BlendedMVS datasets.

Yibin Zhao, Yihan Pan, Jun Nan, Liwei Chen, Jianjun Yi• 2025

Related benchmarks

TaskDatasetResultRank
Surface ReconstructionDTU
CD (Scan 24)1.3
43
Novel View SynthesisDTU 1 (test)
PSNR30.251
35
Surface ReconstructionReplica Office0, Office1, Office2, Office3, Office4, Room0, Room1, Room2
CD (mm) - Office030.962
21
Novel View SynthesisReplica (test)
PSNR35.79
13
Novel View SynthesisBlendedMVS (test)
PSNR30.74
13
Camera pose estimationReplica
Rotational Error (°)0.634
6
Camera pose estimationDTU
Rotational Error (°)0.314
6
Per-scene ReconstructionReplica
Reconstruction Time107.4
5
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