Genie Envisioner: A Unified World Foundation Platform for Robotic Manipulation
About
We introduce Genie Envisioner (GE), a unified world foundation platform for robotic manipulation that integrates policy learning, evaluation, and simulation within a single video-generative framework. At its core, GE-Base is a large-scale, instruction-conditioned video diffusion model that captures the spatial, temporal, and semantic dynamics of real-world robotic interactions in a structured latent space. Built upon this foundation, GE-Act maps latent representations to executable action trajectories through a lightweight, flow-matching decoder, enabling precise and generalizable policy inference across diverse embodiments with minimal supervision. To support scalable evaluation and training, GE-Sim serves as an action-conditioned neural simulator, producing high-fidelity rollouts for closed-loop policy development. The platform is further equipped with EWMBench, a standardized benchmark suite measuring visual fidelity, physical consistency, and instruction-action alignment. Together, these components establish Genie Envisioner as a scalable and practical foundation for instruction-driven, general-purpose embodied intelligence. All code, models, and benchmarks will be released publicly.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Robot Manipulation | LIBERO | Object Achievement97.6 | 957 | |
| Robotic Manipulation | LIBERO-Plus | Language Understanding Score77.4 | 249 | |
| Robotic Manipulation | LIBERO v1 (test) | Average Success Rate96.5 | 83 | |
| Robotic Manipulation | LIBERO (test) | Object Success Rate97.6 | 58 | |
| Robot Manipulation | LIBERO-Plus Zero-shot | Camera Score60.7 | 42 | |
| Video Generation | WorldArena | Interaction Quality19.8 | 14 | |
| Real-robot Manipulation | Real-robot Seen tasks | Stack Bowl Success Rate50 | 6 | |
| Real-robot Manipulation | Real-robot Novel tasks OOD | Place Block Success Rate5 | 5 | |
| Cucumber Peeling | Real-world visuo-tactile dataset | Success Rate0.00e+0 | 4 | |
| Whiteboard Wiping | Real-world visuo-tactile dataset | Success Rate2.5 | 4 |