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Coordinated Strategies in Realistic Air Combat by Hierarchical Multi-Agent Reinforcement Learning

About

Achieving mission objectives in a realistic simulation of aerial combat is highly challenging due to imperfect situational awareness and nonlinear flight dynamics. In this work, we introduce a novel 3D multi-agent air combat environment and a Hierarchical Multi-Agent Reinforcement Learning framework to tackle these challenges. Our approach combines heterogeneous agent dynamics, curriculum learning, league-play, and a newly adapted training algorithm. To this end, the decision-making process is organized into two abstraction levels: low-level policies learn precise control maneuvers, while high-level policies issue tactical commands based on mission objectives. Empirical results show that our hierarchical approach improves both learning efficiency and combat performance in complex dogfight scenarios.

Ardian Selmonaj, Giacomo Del Rio, Adrian Schneider, Alessandro Antonucci• 2025

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Cooperative Multi-Agent Reinforcement LearningMulti-Agent Particle Environments (MPE)
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Cooperative Multi-Agent Reinforcement LearningPaxMen
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Cooperative Multi-Agent Reinforcement LearningSearch and Rescue (S&R)
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Cooperative Multi-Agent Reinforcement LearningSMAX
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