A* Sampling
About
The problem of drawing samples from a discrete distribution can be converted into a discrete optimization problem. In this work, we show how sampling from a continuous distribution can be converted into an optimization problem over continuous space. Central to the method is a stochastic process recently described in mathematical statistics that we call the Gumbel process. We present a new construction of the Gumbel process and A* sampling, a practical generic sampling algorithm that searches for the maximum of a Gumbel process using A* search. We analyze the correctness and convergence time of A* sampling and demonstrate empirically that it makes more efficient use of bound and likelihood evaluations than the most closely related adaptive rejection sampling-based algorithms.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Rejection Sampling | 2D synthetic target distribution | Acceptance Rate76.1 | 3 | |
| Sampling | Clutter problem 1D | Acceptance Rate89.4 | 3 | |
| Sampling | Clutter problem 2D | Acceptance Rate56.1 | 3 |