Co-Evolving Latent Action World Models
About
Adapting pre-trained video generation models into controllable world models via latent actions is a promising step towards creating generalist world models. The dominant paradigm adopts a two-stage approach that trains latent action model (LAM) and the world model separately, resulting in redundant training and limiting their potential for co-adaptation. A conceptually simple and appealing idea is to directly replace the forward dynamic model in LAM with a powerful world model and training them jointly, but it is non-trivial and prone to representational collapse. In this work, we propose CoLA-World, which for the first time successfully realizes this synergistic paradigm, resolving the core challenge in joint learning through a critical warm-up phase that effectively aligns the representations of the from-scratch LAM with the pre-trained world model. This unlocks a co-evolution cycle: the world model acts as a knowledgeable tutor, providing gradients to shape a high-quality LAM, while the LAM offers a more precise and adaptable control interface to the world model. Empirically, CoLA-World matches or outperforms prior two-stage methods in both video simulation quality and downstream visual planning, establishing a robust and efficient new paradigm for the field.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Block-stacking | Video-CraftBench | Success Rate (Human)54.1 | 14 | |
| Sequential Paper Folding | Video-CraftBench | Step 1 Success Rate83.5 | 14 | |
| Video Generation | Video-CraftBench | SSIM66.8 | 14 |