ELiC: Efficient LiDAR Geometry Compression via Cross-Bit-depth Feature Propagation and Bag-of-Encoders
About
Hierarchical LiDAR geometry compression encodes voxel occupancies from low to high bit-depths, yet prior methods treat each depth independently and re-estimate local context from coordinates at every level, limiting compression efficiency. We present ELiC, a real-time framework that combines cross-bit-depth feature propagation, a Bag-of-Encoders (BoE) selection scheme, and a Morton-order-preserving hierarchy. Cross-bit-depth propagation reuses features extracted at denser, lower depths to support prediction at sparser, higher depths. BoE selects, per depth, the most suitable coding network from a small pool, adapting capacity to observed occupancy statistics without training a separate model for each level. The Morton hierarchy maintains global Z-order across depth transitions, eliminating per-level sorting and reducing latency. Together these components improve entropy modeling and computation efficiency, yielding state-of-the-art compression at real-time throughput on Ford and SemanticKITTI. Code and pretrained models are available at https://github.com/moolgom/ELiCv1.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Point Cloud Geometry Compression | Ford and SemanticKITTI | Encoding Time (s)0.074 | 42 | |
| Lossy Compression | KITTI | -- | 8 | |
| Compression Efficiency (BD-Rate) | Ford | BD-Rate D1-26.54 | 6 | |
| LiDAR Geometry Compression | Ford (test) | D1 Error (%)-26.54 | 6 | |
| LiDAR Geometry Compression | SemanticKITTI (test) | D1 Distortion-33.26 | 6 |