VIGS-SLAM: Visual Inertial Gaussian Splatting SLAM
About
We present VIGS-SLAM, a visual-inertial 3D Gaussian Splatting SLAM system that achieves robust real-time tracking and high-fidelity reconstruction. Although recent 3DGS-based SLAM methods achieve dense and photorealistic mapping, their purely visual design degrades under challenging conditions such as motion blur, low texture, and exposure variations. Our method tightly couples visual and inertial cues within a unified optimization framework, jointly optimizing camera poses, depths, and IMU states. It features robust IMU initialization, time-varying bias modeling, and loop closure with consistent Gaussian updates. Experiments on five challenging datasets demonstrate our superiority over state-of-the-art methods. Project page: https://vigs-slam.github.io
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Tracking | Strided EuRoC | MH 01 Sequence Result1.42 | 48 | |
| Appearance Rendering | FAST-LIVO2 | PSNR23.15 | 17 | |
| Tracking | RPNG AR Table Dataset Stride 5 | Tracking Performance (Table 01)100 | 15 | |
| Tracking | RPNG AR Table Dataset Stride 10 | Tracking Success Rate (Table 02)100 | 15 | |
| Tracking | RPNG AR Table Dataset Stride 1 | Table 01 Performance Summary100 | 15 | |
| Tracking | RPNG AR Table Dataset Stride 20 | Table 07 Performance Score100 | 14 | |
| Tracking | EuRoC Dataset | MH 01 Score1.42 | 13 | |
| Tracking | RPNG AR Table Dataset Stride 40 | ATE RMSE (Table 01)0.00e+0 | 12 | |
| Tracking | UTMM | Ego-11.81 | 9 | |
| Tracking | RPNG AR Table Dataset | Table 01 Tracking Error1.31 | 8 |