VIGS-SLAM: Visual Inertial Gaussian Splatting SLAM
About
We present VIGS-SLAM, a visual-inertial 3D Gaussian Splatting SLAM system that achieves robust real-time tracking and high-fidelity reconstruction. Although recent 3DGS-based SLAM methods achieve dense and photorealistic mapping, their purely visual design degrades under motion blur, low texture, and exposure variations. Our method tightly couples visual and inertial cues within a unified optimization framework, jointly refining camera poses, depths, and IMU states. It features robust IMU initialization, time-varying bias modeling, and loop closure with consistent Gaussian updates. Experiments on four challenging datasets demonstrate our superiority over state-of-the-art methods. Project page: https://vigs-slam.github.io
Zihan Zhu, Wei Zhang, Norbert Haala, Marc Pollefeys, Daniel Barath• 2025
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Tracking | Strided EuRoC | MH 01 Sequence Result1.42 | 48 | |
| Tracking | RPNG AR Table Dataset Stride 5 | Tracking Performance (Table 01)100 | 15 | |
| Tracking | RPNG AR Table Dataset Stride 10 | Tracking Success Rate (Table 02)100 | 15 | |
| Tracking | RPNG AR Table Dataset Stride 1 | Table 01 Performance Summary100 | 15 | |
| Tracking | RPNG AR Table Dataset Stride 20 | Table 07 Performance Score100 | 14 | |
| Tracking | EuRoC Dataset | MH 01 Score1.42 | 13 | |
| Tracking | RPNG AR Table Dataset Stride 40 | ATE RMSE (Table 01)0.00e+0 | 12 | |
| Appearance Rendering | FAST-LIVO2 | PSNR23.15 | 11 | |
| Tracking | UTMM | Ego-11.81 | 9 | |
| Tracking | RPNG AR Table Dataset | Table 01 Tracking Error1.31 | 8 |
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