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VIGS-SLAM: Visual Inertial Gaussian Splatting SLAM

About

We present VIGS-SLAM, a visual-inertial 3D Gaussian Splatting SLAM system that achieves robust real-time tracking and high-fidelity reconstruction. Although recent 3DGS-based SLAM methods achieve dense and photorealistic mapping, their purely visual design degrades under motion blur, low texture, and exposure variations. Our method tightly couples visual and inertial cues within a unified optimization framework, jointly refining camera poses, depths, and IMU states. It features robust IMU initialization, time-varying bias modeling, and loop closure with consistent Gaussian updates. Experiments on four challenging datasets demonstrate our superiority over state-of-the-art methods. Project page: https://vigs-slam.github.io

Zihan Zhu, Wei Zhang, Norbert Haala, Marc Pollefeys, Daniel Barath• 2025

Related benchmarks

TaskDatasetResultRank
TrackingStrided EuRoC
MH 01 Sequence Result1.42
48
TrackingRPNG AR Table Dataset Stride 5
Tracking Performance (Table 01)100
15
TrackingRPNG AR Table Dataset Stride 10
Tracking Success Rate (Table 02)100
15
TrackingRPNG AR Table Dataset Stride 1
Table 01 Performance Summary100
15
TrackingRPNG AR Table Dataset Stride 20
Table 07 Performance Score100
14
TrackingEuRoC Dataset
MH 01 Score1.42
13
TrackingRPNG AR Table Dataset Stride 40
ATE RMSE (Table 01)0.00e+0
12
Appearance RenderingFAST-LIVO2
PSNR23.15
11
TrackingUTMM
Ego-11.81
9
TrackingRPNG AR Table Dataset
Table 01 Tracking Error1.31
8
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