E-RayZer: Self-supervised 3D Reconstruction as Spatial Visual Pre-training
About
Self-supervised pre-training has revolutionized foundation models for languages, individual 2D images and videos, but remains largely unexplored for learning 3D-aware representations from multi-view images. In this paper, we present E-RayZer, a self-supervised large 3D Vision model that learns truly 3D-aware representations directly from unlabeled images. Unlike prior self-supervised methods such as RayZer that infer 3D indirectly through latent-space view synthesis, E-RayZer operates directly in 3D space, performing self-supervised 3D reconstruction with Explicit geometry. This formulation eliminates shortcut solutions and yields representations that are geometrically grounded. To ensure convergence and scalability, we introduce a novel fine-grained learning curriculum that organizes training from easy to hard samples and harmonizes heterogeneous data sources in an entirely unsupervised manner. Experiments demonstrate that E-RayZer significantly outperforms RayZer on pose estimation, matches or sometimes surpasses fully supervised reconstruction models such as VGGT. Furthermore, its learned representations outperform leading visual pre-training models (e.g., DINOv3, CroCo v2, VideoMAE V2, and RayZer) when transferring to 3D downstream tasks, establishing E-RayZer as a new paradigm for 3D-aware visual pre-training.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Novel View Synthesis | DL3DV | PSNR20.3 | 61 | |
| Novel View Synthesis | ScanNet++ | PSNR20.7 | 24 | |
| Multi-View Camera Pose Estimation | ScanNet++ | RPA @ 5°2.27e+3 | 14 | |
| Multi-View Camera Pose Estimation | BlendedMVS | RPA (5°)36.2 | 14 | |
| Multi-view Depth Estimation | BlendedMVS | AbsRel0.148 | 14 | |
| Novel View Synthesis | WildRGB-D | PSNR24.9 | 13 | |
| Pose Estimation | WildRGB-D | RPA (5°)90.8 | 6 | |
| Pose Estimation | ScanNet++ | RPA @ 5°7.7 | 6 | |
| Pose Estimation | DL3DV | RPA @ 5 deg72 | 6 | |
| Pairwise Flow Estimation | Static-Things3D (out-of-distribution) | EPE1.254 | 4 |