Zero-shot Reconstruction of In-Scene Object Manipulation from Video
About
We build the first system to address the problem of reconstructing in-scene object manipulation from a monocular RGB video. It is challenging due to ill-posed scene reconstruction, ambiguous hand-object depth, and the need for physically plausible interactions. Existing methods operate in hand centric coordinates and ignore the scene, hindering metric accuracy and practical use. In our method, we first use data-driven foundation models to initialize the core components, including the object mesh and poses, the scene point cloud, and the hand poses. We then apply a two-stage optimization that recovers a complete hand-object motion from grasping to interaction, which remains consistent with the scene information observed in the input video.
Dixuan Lin, Tianyou Wang, Zhuoyang Pan, Yufu Wang, Lingjie Liu, Kostas Daniilidis• 2025
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Hand-object interaction reconstruction | DexYCB (test) | MPJPE7.67 | 3 | |
| Hand-object interaction reconstruction | HOI4D (test) | MPJPE20.48 | 3 |
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