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PointSLAM++: Robust Dense Neural Gaussian Point Cloud-based SLAM

About

Real-time 3D reconstruction is crucial for robotics and augmented reality, yet current simultaneous localization and mapping(SLAM) approaches often struggle to maintain structural consistency and robust pose estimation in the presence of depth noise. This work introduces PointSLAM++, a novel RGB-D SLAM system that leverages a hierarchically constrained neural Gaussian representation to preserve structural relationships while generating Gaussian primitives for scene mapping. It also employs progressive pose optimization to mitigate depth sensor noise, significantly enhancing localization accuracy. Furthermore, it utilizes a dynamic neural representation graph that adjusts the distribution of Gaussian nodes based on local geometric complexity, enabling the map to adapt to intricate scene details in real time. This combination yields high-precision 3D mapping and photorealistic scene rendering. Experimental results show PointSLAM++ outperforms existing 3DGS-based SLAM methods in reconstruction accuracy and rendering quality, demonstrating its advantages for large-scale AR and robotics.

Xu Wang, Boyao Han, Xiaojun Chen, Ying Liu, Ruihui Li• 2026

Related benchmarks

TaskDatasetResultRank
RenderingTUM-RGBD fr1/desk
PSNR25.05
14
RenderingTUM-RGBD fr2 xyz
PSNR27.11
14
RenderingTUM-RGBD fr3 office
PSNR26.33
14
TrackingTUM-RGBD Dataset
ATE RMSE0.0108
11
RenderingTUM RGBD Average
PSNR26.16
7
RGB-D SLAMReplica
PSNR39.46
7
TrackingTUM-RGBD fr2/xyz 2012
ATE RMSE (cm)0.33
7
TrackingTUM-RGBD fr1/desk
ATE RMSE (cm)1.56
7
TrackingTUM-RGBD fr3 office 2012
ATE RMSE (cm)1.34
7
RGB-D SLAMScanNet++
PSNR26.51
4
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