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Seeing Through Clutter: Structured 3D Scene Reconstruction via Iterative Object Removal

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We present SeeingThroughClutter, a method for reconstructing structured 3D representations from single images by segmenting and modeling objects individually. Prior approaches rely on intermediate tasks such as semantic segmentation and depth estimation, which often underperform in complex scenes, particularly in the presence of occlusion and clutter. We address this by introducing an iterative object removal and reconstruction pipeline that decomposes complex scenes into a sequence of simpler subtasks. Using VLMs as orchestrators, foreground objects are removed one at a time via detection, segmentation, object removal, and 3D fitting. We show that removing objects allows for cleaner segmentations of subsequent objects, even in highly occluded scenes. Our method requires no task-specific training and benefits directly from ongoing advances in foundation models. We demonstrate stateof-the-art robustness on 3D-Front and ADE20K datasets. Project Page: https://rioak.github.io/seeingthroughclutter/

Rio Aguina-Kang, Kevin James Blackburn-Matzen, Thibault Groueix, Vladimir Kim, Matheus Gadelha• 2026

Related benchmarks

TaskDatasetResultRank
Single-view 3D Reconstruction3D-FRONT
Chamfer Distance0.11
7
SegmentationADE20K SceneParsing (Things)
mIoU51
4
SegmentationADE20K SceneParsing (Things & Stuff)
mIoU44
4
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