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Nix and Fix: Targeting 1000x Compression of 3D Gaussian Splatting with Diffusion Models

About

3D Gaussian Splatting (3DGS) revolutionized novel view rendering. Instead of inferring from dense spatial points, as implicit representations do, 3DGS uses sparse Gaussians. This enables real-time performance but increases space requirements, hindering applications such as immersive communication. 3DGS compression emerged as a field aimed at alleviating this issue. While impressive progress has been made, at low rates, compression introduces artifacts that degrade visual quality significantly. We introduce NiFi, a method for extreme 3DGS compression through restoration via artifact-aware, diffusion-based one-step distillation. We show that our method achieves state-of-the-art perceptual quality at extremely low rates, down to 0.1 MB, and towards 1000x rate improvement over 3DGS at comparable perceptual performance. The code will be open-sourced upon acceptance.

Cem Eteke, Enzo Tartaglione• 2026

Related benchmarks

TaskDatasetResultRank
3DGS Compression Artifact RestorationMip-NeRF360 (novel views)
LPIPS0.178
25
3DGS Compression Artifact RestorationTanks & Temples (novel views)
LPIPS0.128
25
3DGS Compression Artifact RestorationDeepBlending (novel views)
LPIPS0.133
25
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