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Learning Soccer Skills for Humanoid Robots: A Progressive Perception-Action Framework

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Soccer presents a significant challenge for humanoid robots, demanding tightly integrated perception-action capabilities for tasks like perception-guided kicking and whole-body balance control. Existing approaches suffer from inter-module instability in modular pipelines or conflicting training objectives in end-to-end frameworks. We propose Perception-Action integrated Decision-making (PAiD), a progressive architecture that decomposes soccer skill acquisition into three stages: motion-skill acquisition via human motion tracking, lightweight perception-action integration for positional generalization, and physics-aware sim-to-real transfer. This staged decomposition establishes stable foundational skills, avoids reward conflicts during perception integration, and minimizes sim-to-real gaps. Experiments on the Unitree G1 demonstrate high-fidelity human-like kicking with robust performance under diverse conditions-including static or rolling balls, various positions, and disturbances-while maintaining consistent execution across indoor and outdoor scenarios. Our divide-and-conquer strategy advances robust humanoid soccer capabilities and offers a scalable framework for complex embodied skill acquisition. The project page is available at https://soccer-humanoid.github.io/.

Jipeng Kong, Xinzhe Liu, Yuhang Lin, Jinrui Han, S\"oren Schwertfeger, Chenjia Bai, Xuelong Li• 2026

Related benchmarks

TaskDatasetResultRank
Motion TrackingStandard Kicks
MPJPE27.75
5
Motion TrackingStylized Kicks
MPJPE62.01
5
Soccer ShootingMuJoCo Static Evaluation 1.0
Success Rate0.913
4
Soccer ShootingMuJoCo Rolling Interception 1.0
Success Rate71.9
4
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