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SPRig: Self-Supervised Pose-Invariant Rigging from Mesh Sequences

About

State-of-the-art rigging methods assume a canonical rest pose--an assumption that fails for sequential data (e.g., animal motion capture or AIGC/video-derived mesh sequences) that lack the T-pose. Applied frame-by-frame, these methods are not pose-invariant and produce topological inconsistencies across frames. Thus We propose SPRig, a general fine-tuning framework that enforces cross-frame consistency losses to learn pose-invariant rigs on top of existing models. We validate our approach on rigging using a new permutation-invariant stability protocol. Experiments demonstrate SOTA temporal stability: our method produces coherent rigs from challenging sequences and dramatically reduces the artifacts that plague baseline methods. The code will be released publicly upon acceptance.

Ruipeng Wang, Langkun Zhong, Miaowei Wang• 2026

Related benchmarks

TaskDatasetResultRank
Skinning weight predictionArticulation-XL
Precision86.3
5
Skinning weight predictionModelsResource
Precision0.732
5
Skeleton GenerationDeformingThings4D
PJDD0.68
3
SkinningDT4D
L1 Error (B, C -> A)925.8
3
Static Generation QualityArticulation-XL v2
CD-J2J0.027
2
Static skinning predictionDiverse-pose
Precision84.2
2
Temporal StabilityDeformingThings4D (DT4D) (val)
PJDD0.68
2
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