To Move or Not to Move: Constraint-based Planning Enables Zero-Shot Generalization for Interactive Navigation
About
Visual navigation typically assumes the existence of at least one obstacle-free path between start and goal, which must be discovered/planned by the robot. However, in real-world scenarios, such as home environments and warehouses, clutter can block all routes. Targeted at such cases, we introduce the Lifelong Interactive Navigation problem, where a mobile robot with manipulation abilities can move clutter to forge its own path to complete sequential object- placement tasks - each involving placing an given object (eg. Alarm clock, Pillow) onto a target object (eg. Dining table, Desk, Bed). To address this lifelong setting - where effects of environment changes accumulate and have long-term effects - we propose an LLM-driven, constraint-based planning framework with active perception. Our framework allows the LLM to reason over a structured scene graph of discovered objects and obstacles, deciding which object to move, where to place it, and where to look next to discover task-relevant information. This coupling of reasoning and active perception allows the agent to explore the regions expected to contribute to task completion rather than exhaustively mapping the environment. A standard motion planner then executes the corresponding navigate-pick-place, or detour sequence, ensuring reliable low-level control. Evaluated in physics-enabled ProcTHOR-10k simulator, our approach outperforms non-learning and learning-based baselines. We further demonstrate our approach qualitatively on real-world hardware.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Mobile Manipulation | Floorplans 4 - 6 rooms (test) | SR100 | 15 | |
| Sequential Object-Placement | 4-6 rooms floorplans medium-scale | SR100 | 15 | |
| Mobile Manipulation | Floorplans 1 - 3 rooms (test) | Success Rate100 | 15 | |
| Sequential Object-Placement | 7-10 rooms floorplans (large-scale) | Success Rate100 | 15 | |
| Mobile Manipulation | Floorplans 7 - 10 rooms (test) | Success Rate (SR)100 | 15 | |
| Sequential Object-Placement | 1-3 rooms floorplans (small-scale) | Success Rate (SR)95.61 | 15 | |
| Interactive Navigation | ProcTHOR-10k 1-3 rooms (test) | Success Rate (SR)94.55 | 6 | |
| Interactive Navigation | ProcTHOR-10k 4-6 rooms (test) | Success Rate97.73 | 6 | |
| Interactive Navigation | ProcTHOR-10k 7-10 rooms (test) | SR100 | 6 |