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Skarimva: Skeleton-based Action Recognition is a Multi-view Application

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Human action recognition plays an important role when developing intelligent interactions between humans and machines. While there is a lot of active research on improving the machine learning algorithms for skeleton-based action recognition, not much attention has been given to the quality of the input skeleton data itself. This work demonstrates that by making use of multiple camera views to triangulate more accurate 3D~skeletons, the performance of state-of-the-art action recognition models can be improved significantly. This suggests that the quality of the input data is currently a limiting factor for the performance of these models. Based on these results, it is argued that the cost-benefit ratio of using multiple cameras is very favorable in most practical use-cases, therefore future research in skeleton-based action recognition should consider multi-view applications as the standard setup.

Daniel Bermuth, Alexander Poeppel, Wolfgang Reif• 2026

Related benchmarks

TaskDatasetResultRank
Action RecognitionNTU RGB+D 60 (X-sub)
Accuracy97.9
496
Action RecognitionNTU RGB+D Xsub 60 (Cross-Subject 55/5)
Accuracy97.5
66
Action RecognitionNTU-RGBD 120 (xsub)
Accuracy96
24
Action RecognitionNTU-RGBD 120
Accuracy76
9
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