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MipSLAM: Alias-Free Gaussian Splatting SLAM

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This paper introduces MipSLAM, a frequency-aware 3D Gaussian Splatting (3DGS) SLAM framework capable of high-fidelity anti-aliased novel view synthesis and robust pose estimation under varying camera configurations. Existing 3DGS-based SLAM systems often suffer from aliasing artifacts and trajectory drift due to inadequate filtering and purely spatial optimization. To overcome these limitations, we propose an Elliptical Adaptive Anti-aliasing (EAA) algorithm that approximates Gaussian contributions via geometry-aware numerical integration, avoiding costly analytic computation. Furthermore, we present a Spectral-Aware Pose Graph Optimization (SA-PGO) module that reformulates trajectory estimation in the frequency domain, effectively suppressing high-frequency noise and drift through graph Laplacian analysis. Extensive evaluations on Replica and TUM datasets demonstrate that MipSLAM achieves state-of-the-art rendering quality and localization accuracy across multiple resolutions. Code is available at https://github.com/yzli1998/MipSLAM.

Yingzhao Li, Yan Li, Shixiong Tian, Yanjie Liu, Lijun Zhao, Gim Hee Lee• 2026

Related benchmarks

TaskDatasetResultRank
Camera TrackingReplica
Average Tracking Error0.22
68
Multiresolution RenderingReplica
PSNR39.75
48
Multiresolution RenderingTUM dataset
PSNR23.82
36
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