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FrameVGGT: Coherence-Preserving Memory for Bounded Streaming Geometry

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Streaming Visual Geometry Transformers such as StreamVGGT enable strong online 3D perception, but their KV-cache grows unbounded over long streams, limiting practical deployment. We study bounded-memory streaming geometry from the perspective of memory organization: unlike language modeling, where useful information can often be compressed at token level, geometry-driven inference relies on coherent and mutually compatible observations across views. Under fixed memory budgets, retaining history as isolated entries can progressively fragment the geometric context needed for stable long-horizon matching and fusion. We therefore propose \textbf{FrameVGGT}, a bounded-memory framework that maintains a fixed-capacity set of complementary memory units for streaming geometry. In our implementation, each unit is instantiated as a frame-wise KV segment summarized by a compact key-space prototype, together with a sparse anchor tier for persistent long-range references. Across long-sequence 3D reconstruction, video depth estimation, and camera pose estimation, FrameVGGT achieves favorable accuracy--memory trade-offs under bounded budgets while maintaining more stable geometry over long streams.

Zhisong Xu, Takeshi Oishi• 2026

Related benchmarks

TaskDatasetResultRank
3D Reconstruction7 Scenes
Completion2
161
Video Depth EstimationBONN
AbsRel5.12
139
3D ReconstructionNeural RGB-D (NRGBD)
Acc Mean0.054
88
Camera pose estimationTUM
ATE0.0385
65
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