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SteadyTray: Learning Object Balancing Tasks in Humanoid Tray Transport via Residual Reinforcement Learning

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Stabilizing unsecured payloads against the inherent oscillations of dynamic bipedal locomotion remains a critical engineering bottleneck for humanoids in unstructured environments. To solve this, we introduce ReST-RL, a hierarchical reinforcement learning architecture that explicitly decouples locomotion from payload stabilization, evaluated via the SteadyTray benchmark. Rather than relying on monolithic end-to-end learning, our framework integrates a robust base locomotion policy with a dynamic residual module engineered to actively cancel gait-induced perturbations at the end-effector. This architectural separation ensures steady tray transport without degrading the underlying bipedal stability. In simulation, the residual design significantly outperforms end-to-end baselines in gait smoothness and orientation accuracy, achieving a 96.9% success rate in variable velocity tracking and 74.5% robustness against external force disturbances. Successfully deployed on the Unitree G1 humanoid hardware, this modular approach demonstrates highly reliable zero-shot sim-to-real generalization across various objects and external force disturbances.

Anlun Huang, Zhenyu Wu, Soofiyan Atar, Yuheng Zhi, Michael Yip• 2026

Related benchmarks

TaskDatasetResultRank
Command TrackIsaac Lab
Tracking Linear Error (m/s) Mean0.093
5
Push ObjectIsaac Lab
Tracking Linear Error (m/s) Mean0.096
5
Push RobotIsaac Lab
Mean Tracking Linear Error (m/s)0.142
5
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