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ReLi3D: Relightable Multi-view 3D Reconstruction with Disentangled Illumination

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Reconstructing 3D assets from images has long required separate pipelines for geometry reconstruction, material estimation, and illumination recovery, each with distinct limitations and computational overhead. We present ReLi3D, the first unified end-to-end pipeline that simultaneously reconstructs complete 3D geometry, spatially-varying physically-based materials, and environment illumination from sparse multi-view images in under one second. Our key insight is that multi-view constraints can dramatically improve material and illumination disentanglement, a problem that remains fundamentally ill-posed for single-image methods. Key to our approach is the fusion of the multi-view input via a transformer cross-conditioning architecture, followed by a novel unified two-path prediction strategy. The first path predicts the object's structure and appearance, while the second path predicts the environment illumination from image background or object reflections. This, combined with a differentiable Monte Carlo multiple importance sampling renderer, creates an optimal illumination disentanglement training pipeline. In addition, with our mixed domain training protocol, which combines synthetic PBR datasets with real-world RGB captures, we establish generalizable results in geometry, material accuracy, and illumination quality. By unifying previously separate reconstruction tasks into a single feed-forward pass, we enable near-instantaneous generation of complete, relightable 3D assets. Project Page: https://reli3d.jdihlmann.com/

Jan-Niklas Dihlmann, Mark Boss, Simon Donne, Andreas Engelhardt, Hendrik P.A. Lensch, Varun Jampani• 2026

Related benchmarks

TaskDatasetResultRank
Reflective Object ReconstructionShiny Blender
PSNR21.73
18
3D ReconstructionGSO + Stanford ORB
Chamfer Distance (CD)0.076
13
Novel View SynthesisGSO + Stanford ORB
PSNR22.29
13
Novel View SynthesisuCo3D
PSNR15.73
13
3D ReconstructionuCo3D
Chamfer Distance (CD)0.184
13
3D ReconstructionStanford-ORB
Chamfer Distance (CD)0.089
11
BaseColor EstimationPolyhaven Blender Shiny
PSNR26.78
11
Image SynthesisStanford-ORB
PSNR21.29
11
RelightingPolyhaven + Blender Shiny
PSNR21.21
11
Basecolor Material PredictionStanford-ORB
PSNR25.58
10
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