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CGHair: Compact Gaussian Hair Reconstruction with Card Clustering

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We present a compact pipeline for high-fidelity hair reconstruction from multi-view images. While recent 3D Gaussian Splatting (3DGS) methods achieve realistic results, they often require millions of primitives, leading to high storage and rendering costs. Observing that hair exhibits structural and visual similarities across a hairstyle, we cluster strands into representative hair cards and group these into shared texture codebooks. Our approach integrates this structure with 3DGS rendering, significantly reducing reconstruction time and storage while maintaining comparable visual quality. In addition, we propose a generative prior accelerated method to reconstruct the initial strand geometry from a set of images. Our experiments demonstrate a 4-fold reduction in strand reconstruction time and achieve comparable rendering performance with over 200x lower memory footprint.

Haimin Luo, Srinjay Sarkar, Albert Mosella-Montoro, Francisco Vicente Carrasco, Fernando De la Torre• 2026

Related benchmarks

TaskDatasetResultRank
End-to-end Hair ReconstructionHair Reconstruction Dataset
Reconstruction Time (h)5
3
Hair ReconstructionHair Reconstruction Dataset
Appearance Features Size (Mb)1.17
3
Strand ReconstructionHair Reconstruction Dataset
Reconstruction Time (h)2
3
Appearance RenderingGaussianHair Curly
PSNR30.34
3
Appearance RenderingGaussianHair Short
PSNR31.15
3
Appearance RenderingGaussianHair Long
PSNR28.6
3
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