Hyperspectral Unmixing Hierarchies
About
Unmixing reveals the spatial distribution and spectral details of different constituents, called endmembers, in a hyperspectral image. Because unmixing has limited ground truth requirements, can accommodate mixed pixels, and is closely tied to light propagation, it is a uniquely powerful tool for analyzing hyperspectral images. However, spectral variability inhibits unmixing performance, the proper way to determine the number of endmembers is ambiguous, and the clarity of the endmembers degrades as more are included. Hierarchical structure is a possible solution to all three problems. Here, hierarchical unmixing is defined by imposing a hierarchical abundance sum constraint on Deep Nonnegative Matrix Factorization. Binary Linear Unmixing Tactile Hierarchies (BLUTHs) solve the hierarchical unmixing problem with a simple network architecture. Sparsity modulation unmixing growth tailors the topology of a BLUTH to each scene. The structure imposed by BLUTHs allows endmembers with varying levels of spectral contrast to be revealed, mitigating the challenge of spectral variability. The performance of BLUTHs exceeds state-of-the-art unmixing algorithms on laboratory scenes, particularly with regard to abundance estimation, while their performance remains competitive on remote sensing scenes. In addition, ocean color unmixing by BLUTHs is demonstrated on hyperspectral scenes from the HYPSO and PACE satellites.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Hyperspectral Unmixing | Jasper Ridge | SAD (Water)2.75 | 38 | |
| Hyperspectral Unmixing | Samson | Missed Endmembers Count0.00e+0 | 12 | |
| Hyperspectral Unmixing | Apex | Missed Endmembers Count0.00e+0 | 12 | |
| Hyperspectral Unmixing | Urban 4 endmembers | Number of Missed Endmembers0.00e+0 | 12 | |
| Hyperspectral Unmixing | Urban 6 endmembers | Missed Endmembers1 | 12 | |
| Hyperspectral Unmixing | Washington DC Mall | Missed Endmembers Count0.00e+0 | 12 | |
| Hyperspectral Unmixing | Simple Miniature (SM) | Missed Endmembers0.00e+0 | 12 | |
| Hyperspectral Unmixing | Complex Miniature (CM) | Number of Missed Endmembers0.00e+0 | 12 | |
| Hyperspectral Unmixing | Apex | Spectral Angle Error (Road)6.16 | 12 | |
| Hyperspectral Unmixing | Urban 4 endmembers | Spectral Angle (Road)3.04 | 12 |