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ConventionPlay: Capability-Limited Training for Robust Ad-Hoc Collaboration

About

Ad-hoc collaboration often relies on identifying and adhering to shared conventions. However, when partners can follow multiple conventions, agents must do more than simply adapt; they must actively steer the team toward the most effective joint strategy. We present ConventionPlay, a reinforcement learning-based approach that extends cognitive hierarchies to include a diverse population of adaptive followers. By training against partners with varied capability limits, our agent learns to probe its partner's repertoire, leading the team when possible and following when necessary. Our results in canonical coordination tasks show that ConventionPlay achieves superior coordination efficiency, particularly in settings where conventions have differentiated payoffs.

Abhishek Sriraman, Eleni Vasilaki, Robert Loftin• 2026

Related benchmarks

TaskDatasetResultRank
Zero-shot CoordinationPoint Mass Rendezvous Uniform
Coordination Efficiency (η)99.96
12
Zero-shot CoordinationPoint Mass Rendezvous Differentiated
Coordination Efficiency96.05
12
Zero-shot CoordinationMatrix Game Uniform
Coordination Efficiency (η)89.79
12
Zero-shot CoordinationMatrix Game Differentiated
Coordination Efficiency (η)75.23
12
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