Towards Open World Sound Event Detection
About
Sound Event Detection (SED) plays a vital role in audio understanding, with applications in surveillance, smart cities, healthcare, and multimedia indexing. However, conventional SED systems operate under a closed-world assumption, limiting their effectiveness in real-world environments where novel acoustic events frequently emerge. Inspired by the success of open-world learning in computer vision, we introduce the Open-World Sound Event Detection (OW-SED) paradigm, where models must detect known events, identify unseen ones, and incrementally learn from them. To tackle the unique challenges of OW-SED, such as overlapping and ambiguous events, we propose a 1D Deformable architecture that leverages deformable attention to adaptively focus on salient temporal regions. Furthermore, we design a novel Open-World Deformable Sound Event Detection Transformer (WOOT) framework incorporating feature disentanglement to separate class-specific and class-agnostic representations, together with a one-to-many matching strategy and a diversity loss to enhance representation diversity. Experimental results demonstrate that our method achieves marginally superior performance compared to existing leading techniques in closed-world settings and significantly improves over existing baselines in open-world scenarios.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Sound Event Detection | DESED Task 1 | F1 Score33.8 | 7 | |
| Sound Event Detection | DESED Task 2 | F1 (Previous Known)30.6 | 7 | |
| Sound Event Detection | DESED Task 3 | F1 (Prev Known)17 | 7 | |
| Sound Event Detection | URBAN-SED (test) | Eb (%)37.02 | 6 |