QuadraSHAP: Stable and Scalable Shapley Values for Product Games via Gauss-Legendre Quadrature
About
We study the efficient computation of Shapley values for \emph{product games} -- cooperative games in which the coalition value factorizes as a product of per-player terms. Such games arise in machine learning explainability whenever the value function inherits a multiplicative structure from the underlying model, as in kernel methods with product kernels and tree-based models. Our key result is that the Shapley value of each player in a product game admits an exact one-dimensional integral representation: the weighted sum over exponentially many feature coalitions collapses to the integral of a degree-$(d-1)$ polynomial over $[0,1]$, where $d$ is the total number of features. This yields a Gauss--Legendre quadrature scheme that is \emph{provably exact} whenever the number of nodes satisfies $m_q \geq \lceil d/2 \rceil$, and otherwise provides a \emph{near-exact} approximation with error provably decaying geometrically in $m_q$. In practice, a few hundred nodes can achieve highly precise estimates even with thousands of features. Building on this formulation, we derive a numerically stable implementation via log-space evaluation, together with an efficient parallel implementation based on associative scan primitives that achieves $O(d\,m_q)$ total work and $O(\log d)$ parallel time. Experiments show that \textsc{QuadraSHAP} is the fastest numerically stable method across all tested configurations.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Tree Explainer Runtime and Stability Analysis | Synthetic data d=100 | Runtime (ms)0.006 | 72 | |
| TreeSHAP Explanation | Synthetic d=10 | Runtime (ms)0.005 | 41 | |
| Tree Explainer Runtime and Stability Analysis | Synthetic data d=10 | Runtime (ms)0.005 | 29 | |
| Kernel explanation | Synthetic | Runtime (s/instance)0.11 | 8 | |
| Text Classification | Emotion | Execution Time (ms)11.3 | 6 | |
| Text Classification | sms_spam | Execution time (ms)9.68 | 6 | |
| Tree Explanation | Emotion | Runtime (ms/instance)11.3 | 6 | |
| Tree Explanation | SMS Spam | Runtime (ms/instance)9.68 | 6 | |
| Text Classification | IMDB | Execution Time (ms)3.75 | 5 | |
| Text Classification | SST2 | Execution Time (ms)60.5 | 5 |