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BehaviorGuard: Online Backdoor Defense for Deep Reinforcement Learning

About

Backdoor attacks pose a serious threat to deep reinforcement learning (DRL). Current defenses typically rely on reward anomalies to reverse-engineer triggers and model finetuning to remove backdoors. However, complex trigger patterns undermine their robustness, and fine-tuning entails high costs, limiting practical utility. Therefore, we shift defense concerns to trigger-agnostic backdoor output behaviors and propose BehaviorGuard, an online behavior-based backdoor detection and mitigation framework for DRL. Specifically, we find that regardless of attacks, backdoored policies induce consistent shifts in action distributions to ensure reliable activation, leaving detectable traces in high-quantile regions and distribution tails, even in the absence of triggers. Based on this, we design a novel metric that captures behavioral drift in action distributions to identify and suppress backdoor actions at runtime. To our knowledge, this is the first online backdoor defense that counters attacks both in single- and multi-agent DRL. Evaluated across diverse benchmarks with different backdoor attacks, BehaviorGuard consistently surpasses prior methods in both efficacy and efficiency.

Yinbo Yu, Xueyu Yin, Jiadai Wang, Chunwei Tian, Sai Xu, Qi Zhu, Daoqiang Zhang• 2026

Related benchmarks

TaskDatasetResultRank
Single-agent Reinforcement Learning (SARL)SpaceInvaders Clean
Average Episode Return775.1
9
Single-agent Reinforcement Learning (SARL)Breakout Poisoned
Average Episode Return517.8
9
Single-agent Reinforcement Learning (SARL)SpaceInvaders Poisoned
Average Episode Return783.2
9
Single-agent Reinforcement Learning (SARL)Breakout Clean
Average Episode Return465.2
9
Cooperative Multi-agent Reinforcement Learning (coo-MARL)COMA Poisoned
Average Winning Rate94.2
8
Cooperative Multi-agent Reinforcement Learning (coo-MARL)QMIX Poisoned
Average Winning Rate96.9
8
Cooperative Multi-agent Reinforcement Learning (coo-MARL)COMA Clean
Average Winning Rate95.3
8
Cooperative Multi-agent Reinforcement Learning (coo-MARL)QMIX Clean
Average Winning Rate98.5
8
Single-agent Reinforcement Learning (SARL)Pong Clean
Average Episode Return18.5
7
Single-agent Reinforcement Learning (SARL)Pong Poisoned
Average Episode Return18.2
7
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