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Revisiting Photometric Ambiguity for Accurate Gaussian-Splatting Surface Reconstruction

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Surface reconstruction with differentiable rendering has achieved impressive performance in recent years, yet the pervasive photometric ambiguities have strictly bottlenecked existing approaches. This paper presents AmbiSuR, a framework that explores an intrinsic solution upon Gaussian Splatting for the photometric ambiguity-robust surface 3D reconstruction with high performance. Starting by revisiting the foundation, our investigation uncovers two built-in primitive-wise ambiguities in representation, while revealing an intrinsic potential for ambiguity self-indication in Gaussian Splatting. Stemming from these, a photometric disambiguation is first introduced, constraining ill-posed geometry solution for definite surface formation. Then, we propose an ambiguity indication module that unleashes the self-indication potential to identify and further guide correcting underconstrained reconstructions. Extensive experiments demonstrate our superior surface reconstructions compared to existing methods across various challenging scenarios, excelling in broad compatibility. Project: https://fictionarry.github.io/AmbiSuR-Proj/ .

Jiahe Li, Jiawei Zhang, Xiao Bai, Jin Zheng, Xiaohan Yu, Lin Gu, Gim Hee Lee• 2026

Related benchmarks

TaskDatasetResultRank
Surface ReconstructionDTU (test)
DTU Metric 240.32
35
Novel View SynthesisMip-NeRF 360 Outdoor official (test)--
25
3D Scene ReconstructionMipNeRF360 Indoor (test)
PSNR30.06
22
3D Scene ReconstructionMipNeRF360 Outdoor (test)
PSNR24.79
15
Novel View SynthesisMip-NeRF 360 Indoor official (test)--
13
Surface ReconstructionTanks and Temples 2017 (test)
F1 Score (Barn)67
11
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