Share your thoughts, 1 month free Claude Pro on usSee more
WorkDL logo mark

Discrete Diffusion for Complex and Congested Multi-Agent Path Finding with Sparse Social Attention

About

Multi-Agent Path Finding (MAPF) is a coordination problem that requires computing globally consistent, collision-free trajectories from individual start positions to assigned goal positions under combinatorial planning complexity. In dense environments, suboptimal initial plans induce compound conflicts that hinder feasible repair. For repair-based solvers like LNS2, initial plan quality critically affects downstream repair, yet this factor remains underexplored. We propose DiffLNS, a hybrid framework that integrates a discrete denoising diffusion probabilistic model (D3PM) with LNS2. The D3PM serves as an initializer with sparse social attention that learns a spatiotemporal prior over coordinated multi-agent action trajectories from expert demonstrations and samples multiple joint plans. Operating directly on the categorical action space, our discrete diffusion preserves the MAPF action structure and samples from a multimodal joint-plan distribution to produce diverse drafts well suited for neighborhood repair. These drafts act as warm starts for downstream repair, which completes unfinished trajectories and resolves remaining conflicts under hard MAPF constraints. Experimental results show that despite being trained only on instances with at most 96 agents, the initializer generalizes to scenarios with up to 312 agents at inference time. Across 20 complex and congested settings, DiffLNS achieves an average success rate of 95.8%, outperforming the strongest tested baseline by 9.6 percentage points and matching or exceeding all baselines in all 20 settings. To the best of our knowledge, this is the first work to leverage discrete diffusion for warm-starting an LNS-based MAPF solver.

Yuanzhe Wang, Tian Zhi, Zihang Wei, Hongguang Wang, Jiaming Guo, Yang Zhao, Zisheng Liu, Shiyu Quan, Xing Hu, Zidong Du, Yunji Chen• 2026

Related benchmarks

TaskDatasetResultRank
Multi-Agent Path FindingSmall Random 10x10 world size, 17.5% static obstacle rate
Success Rate96
20
Multi-Agent Path FindingMedium Maze 25x25 world size, 32.8% static obstacle rate
Success Rate100
20
Multi-Agent Path FindingMedium Room 23x23 world size, 33.5% static obstacle rate
Success Rate100
20
Multi-Agent Path FindingMedium Warehouse 25x25 world size, 34.6% static obstacle rate
Success Rate100
20
Multi-Agent Path FindingLarge Maze 33x33 world size, 33.0% static obstacle rate
Success Rate100
20
Showing 5 of 5 rows

Other info

Follow for update