Learning to Evolve: Multi-modal Interactive Fields for Robust Humanoid Navigation in Dynamic Environments
About
Safe manipulation-oriented navigation for humanoid robots requires scene memory that remains reliable under locomotion-induced perceptual distortion, environmental changes, and interaction-level geometric safety constraints. Existing semantic mapping and scene-graph systems are difficult to deploy directly in this setting because they often assume stable camera trajectories, static environments, or coarse object geometry. We introduce the Multi-modal Interactive Field (MIF), a humanoid-oriented system that integrates confidence-aware semantic 3D Gaussian Splatting, discrepancy-triggered spatial memory updates, and task-driven geometric reconstruction within a closed-loop perception-adaptation pipeline. MIF couples three fields: an uncertainty-aware 3DGS Appearance Field that suppresses gait-induced blur, a Spatial Field that maintains topological memory, and a Geometry Field that supports Interaction Pose Safety (IPS) before manipulation. A discrepancy detection score is introduced to separate locomotion-induced false-positive changes from persistent changes and updates only locally inconsistent regions. On a Unitree-G1 humanoid in a real dynamic office, MIF improves relocation success in non-static environments from 12% to 94% compared with static scene-graph memory, while reducing semantic memory footprint by 91.4% through feature distillation for practical online operation. Project page and code: https://ziya-jiang.github.io/MIF-homepage/
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Scene-change task success | Scene-change two-session protocol (post-change navigation) | Relocation Success Rate94 | 5 | |
| Semantic Localization | Office Map Fast-walk condition (F-) | Success Rate88 | 5 | |
| Semantic Localization | Office Map Slow walk (S-) | Success Rate (SR)92 | 5 | |
| Rendering | 100 m^2 office environment (slow walk) | PSNR31.2 | 4 | |
| Rendering | 100 m^2 office environment (fast walk) | PSNR29.8 | 4 | |
| Semantic Localization | Real-world office environment (Unitree G1 locomotion-induced distortion) | Success Rate92 | 3 |