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Internally Referenced Low-Light Enhancement

About

Self-supervised low-light image enhancement (LLIE) is highly appealing as it eliminates the reliance on external paired data. However, the lack of external references causes networks to struggle with decoupling entangled illumination, delicate textures, and amplified noise. To resolve this challenge, we propose an Internally Referenced LLIE framework that extracts reliable physical and structural references from the degraded input image itself. First, we introduce a local exposure-simulated scheme to extract a low-frequency pseudo ground-truth. This serves as an internal physical reference to guide global illumination estimation and correct color casts. Second, we propose a dual-domain preservation strategy with spatial and spectral constraints to construct internal structural references. Specifically, an Illumination-Aligned Perceptual loss preserves global structures under illumination shifts, while a Shift-Invariant Spectral Correlation loss captures fine-grained local structures and suppresses high-frequency noise. Finally, we propose a Gain-Adaptive Feature Modulation (GAFM) mechanism to address highly spatially-variant residual noise. By transforming the self-estimated illumination map into an internal spatial gain prior, GAFM dynamically guides a blind-spot network for spatially-aware denoising. Extensive experiments demonstrate that our method achieves state-of-the-art performance, delivering superior noise suppression and textural fidelity. Code will be publicly released at https://visonj.github.io/IRLE/.

Peiyuan He, Hainuo Wang, Hengxing Liu, Mingjia Li, Xiaojie Guo• 2026

Related benchmarks

TaskDatasetResultRank
Low-light Image EnhancementLOL real v2 (test)--
150
Low-light Image EnhancementLOL Syn v2 (test)--
88
Low-light enhancementLOL v1
NIQE4.279
21
Low-light Image EnhancementLSRW HUAWEI (test)--
18
Low-light Image EnhancementLOL v1 (test)
PSNR20.6
15
Low-light Image EnhancementLOL v1
PSNR (Normal Reference)20.6
15
Low-light Image EnhancementLOL real v2
PSNR (Normal)20.72
15
Low-light Image EnhancementLOL synthetic v2
PSNR (Normal)19.62
15
Low-light enhancementLOL v1 (GT-Mean)
NIQE4.231
13
Low-light enhancementLOL Normal v2-Real
NIQE4.218
13
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