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SurGe: Improved Surface Geometry in Point Maps

About

Recent feedforward 3D reconstruction methods predict point maps and estimate global 3D geometry remarkably well. However, their predictions still exhibit inaccurate local surface geometry, which is clearly visible qualitatively but only weakly reflected in common metrics. To make these errors more explicit in evaluation, we introduce a point map normal metric that evaluates the local surface orientation induced by neighboring 3D predictions. To reduce these errors, we propose two complementary components: a point gradient matching loss that supervises depth-normalized 3D finite differences, and a Neighborhood Attention Decoder (NAD) that progressively upsamples features and uses Neighborhood Attention for local feature mixing. Across eight zero-shot monocular geometry benchmarks, our model, SurGe, achieves the best average rank for global point map AbsRel and consistently improves local point map and point map normal evaluations.

Karim Knaebel, Gonzalo Martin Garcia, Christian Schmidt, Ilya Fradlin, Lucas Nunes, Daan de Geus, Bastian Leibe• 2026

Related benchmarks

TaskDatasetResultRank
Surface Normal EstimationiBIMS-1
MAE16.5
34
Surface Normal EstimationDIODE
Mean Angle Error12
27
Video Surface Normal EstimationSintel--
25
Depth EstimationNYU V2
Global Region AbsRel3.31
21
Point Map EstimationKITTI
Abs Rel0.048
19
Global Point Map EstimationETH3D
AbsRel (Global)3.51
12
Global Point Map EstimationiBIMS-1
AbsRel (Global)3.31
12
Global Point Map EstimationDDAD
Absolute Relative Error (Global)9.05
12
Local Point Map PredictionETH3D
AbsRel Loc Error2.66
12
Local Point Map PredictioniBIMS-1
AbsRel (Local)3.33
12
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