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From Reward-Free Representations to Preferences: Rethinking Offline Preference-Based Reinforcement Learning

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Preference-based reinforcement learning (PbRL) avoids explicit reward engineering by learning from pairwise human preference feedback. Existing offline PbRL methods typically follow a two-stage pipeline, first learning a reward or preference model from labeled preferences and then performing offline RL on unlabeled data. We revisit offline PbRL through the lens of reward-free representation learning (RFRL) from the zero-shot RL literature, and propose a new training framework that first learns latent successor-measure representations from reward-free offline data, followed by contrastive search and fine-tuning using preference data. Through extensive experiments and ablations, we show that our method achieves superior preference efficiency over offline PbRL baselines. This work is the first to connect RFRL with PbRL, highlighting its potential as a feedback-efficient solution. Our code is publicly available at https://github.com/rl-bandits-lab/FB-PbRL.

Jun-Jie Yang, Chia-Heng Hsu, Kui-Yuan Chen, Ping-Chun Hsieh• 2026

Related benchmarks

TaskDatasetResultRank
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Run Score338.8
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Reinforcement LearningDMC Walker
Walk Score961.5
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Reinforcement LearningDMC PointMass
Top Left Score928.1
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Normalized Score70.2
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ManipulationAdroit Pen-cloned (human-labeled)
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ManipulationMetaWorld Button-Press-Topdown (human-labeled)
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JumpQuadruped
Average Return679.2
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RunQuadruped
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StandQuadruped
Average Return958.5
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