Self-evolving LLM agents with in-distribution Optimization
About
Large Language Models (LLMs) have recently emerged as powerful controllers for interactive agents in complex environments, yet training them to perform reliable long-horizon decision making remains a fundamental challenge. A key difficulty lies in credit assignment: agents often receive delayed rewards only at the end of episodes. In this paper, we propose Q-Evolve, a self-evolving framework for LLM agents that unifies automatic process-reward labeling and policy learning within a principled in-distribution reinforcement learning paradigm. In each evolving iteration, our method learns an in-distribution critic from a hybrid off-policy dataset that combines expert demonstrations with agent-generated trajectories, stabilizing Bellman backups in sparse-reward settings via a weighted Implicit Q-Learning objective. The learned value function is then used to derive step-wise process rewards through advantage estimation, enabling dense and reliable supervision without environment backtracking or human annotation. Leveraging these signals, we perform behavior-proximal policy optimization that evolves the agent over the data used for process reward labeling, allowing iterative self-improvement without exacerbating distribution shift. We evaluate our method on AlfWorld, WebShop, and ScienceWorld, showing Q-Evolve outperforms strong baselines in sample efficiency, robustness, and overall task performance. Our results demonstrate that stable agent self-evolution is achievable through the co-evolution of process-level supervision and policy, both grounded within a shared in-distribution learning loop.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Agent Task | Webshop | Success Rate71.1 | 57 | |
| Web navigation | Webshop | Average Score70.5 | 55 | |
| Interactive Environment Task Completion | ScienceWorld Unseen | Average Reward69.7 | 34 | |
| Embodied household tasks | ALFWorld Unseen | Average Accumulated Reward89.6 | 23 | |
| Embodied science experiments | SciWorld (Seen) | Average Accumulated Reward76.3 | 12 | |
| Embodied household tasks | ALFWorld Seen | Average Accumulated Reward90.7 | 11 | |
| Interactive LLM Agent Task Success | SciWorld (Seen) | Success Rate86.4 | 7 | |
| Interactive LLM Agent Task Success | SciWorld Unseen | Success Rate82.4 | 7 | |
| Interactive LLM Agent Task Success | ALFWorld Seen | Success Rate89.6 | 7 | |
| Interactive LLM Agent Task Success | ALFWorld Unseen | Success Rate90.3 | 7 |