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Surflo: Consistent 3D Surface Flow Model with Global State

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Geometry is invariant to viewpoint, which makes any collection of images a redundant encoding of a single 3D state. Existing feed-forward reconstruction models fail to exploit this: per-view methods emit overlapping, unaligned pointmaps that grow linearly with input count, while global-latent methods commit to a fixed, low-resolution output. We introduce Surflo, which compresses a variable number of unposed RGB views into K latent tokens-one global state-and decodes oriented 3D surface points by independently transporting them from noise onto the surface via flow matching. This frees the output from any fixed grid or token budget: the same latent yields from a few thousand to a million points in a single forward pass. To suppress the local inconsistencies inherent to independent per-point decoding, an inference-time guidance term correlates nearby points by injecting a photometric gradient during ODE integration. Surflo matches or surpasses feed-forward baselines on surface metrics, runs an order of magnitude faster than optimization-based methods that require hundreds of views, and is the only feed-forward approach to combine a global latent with arbitrary-resolution decoding.

Antoine Gu\'edon, Shu Nakamura, Nicolas Dufour, Jiahui Lei, Ko Nishino, Angjoo Kanazawa• 2026

Related benchmarks

TaskDatasetResultRank
3D Scene ReconstructionTanks & Temples (out-of-distribution)
CD0.0053
10
3D Scene ReconstructionMip-NeRF 360 (out-of-distribution)
Chamfer Distance (CD)0.0068
10
3D Scene ReconstructionDeepBlending (out-of-distribution)
CD0.0109
10
Surface ReconstructionBlendedMVS
Chamfer Distance (CD)0.0103
10
Surface ReconstructionDTU
Chamfer Distance (CD)0.024
10
Surface ReconstructionML-Hypersim
Chamfer Distance (CD)0.0079
10
Surface ReconstructionSCRREAM
Chamfer Distance (CD)0.007
10
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