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SplatlessDF: Continuous Distance Field Mapping with Non-Splatting Gaussians

About

Recent Gaussian splatting (GS) methods have shown that scenes can be represented efficiently with optimisable Gaussians for high-quality reconstruction and rendering. In this paper, building on this principle, we introduce SplatlessDF, a continuous distance field (DF) mapping framework that uses anisotropic Gaussian elements from a spatial rather than photometric perspective. SplatlessDF directly parameterises the Gaussians and optimises to recover a differentiable DF, enabling distances and gradients to be queried in the spatial domain for downstream robotic tasks such as navigation. Furthermore, SplatlessDF can be coupled with 2D Gaussian splatting (2DGS), providing a unified framework based solely on Gaussian primitives that can learn continuous DF and surface models and supports photometric rendering. We consider two settings: a standalone DF-only formulation and a joint DF-rendering formulation coupled with 2DGS. Experiments show that the standalone formulation provides efficient and accurate distance and gradient queries, while the joint formulation improves rendering geometry and simultaneously models a continuous DF. These results highlight the potential of GS-style representations not only for surface modelling and rendering but also for mapping representations suited to robotic navigation.

Monisha Mushtary Uttsha, Lan Wu, Teresa Vidal-Calleja• 2026

Related benchmarks

TaskDatasetResultRank
3D ReconstructionTUM
CD0.02
27
Surface ReconstructionCow & Lady
Chamfer-L10.042
6
3D Distance Field EstimationTUM
RMSE (Slice)0.016
5
3D Distance Field EstimationCow & Lady
RMSE Slice0.03
5
2D Distance Field EstimationGazebo 20 m x 16 m
RMSE0.02
4
3D Distance Field PredictionGazebo
Training Time (s)74
4
3D Distance Field PredictionTUM
Training Time (s)151
4
3D Distance Field PredictionCow & Lady
Training Time (s)182.6
4
2D Distance Field EstimationSnowflake 1.2 m x 1.2 m
RMSE0.005
4
3D Distance Field PredictionSnowflake
Training Time (s)32
4
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