HoloAgent-0: A Unified Embodied Agent Framework with 3D Spatial Memory
About
LLM agents follow a practical execution loop in digital environments: they reason over structured states, invoke tools, inspect feedback, and revise actions. Extending this loop to physical robots is difficult because physical execution is continuous, embodiment-dependent, uncertain, and constrained by safety. Existing embodied-AI systems have advanced manipulation, spatial understanding, navigation, and humanoid control, but these capabilities often remain specialized modules or loosely coupled decision loops. In this work, we introduce HoloAgent-0, a unified embodied agent framework for real-world robot deployment. Embodied AgentOS converts language instructions into executable skill graphs, schedules robot resources, monitors execution, and triggers clarification or re-planning from runtime feedback. HoloAgent-0 organizes heterogeneous robot models and controllers through three coupled layers: Embodied AgentOS for closed-loop execution, 3D spatial memory for physical world grounding, and embodied skills for robot action. We deploy HoloAgent-0 on real hardware and evaluate its spatial memory, long-horizon navigation, and closed-loop execution across motion generation, object search, cross-robot coordination, and mobile manipulation.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| 3D Semantic Mapping | Replica | mAcc43.6 | 34 | |
| 3D Semantic Mapping | ScanNet | mIoU31.58 | 9 | |
| Object Navigation | HM3D-ObjNav unseen indoor scenes MSGNav protocol | Success Rate (SR)82.6 | 8 | |
| Object Navigation | Real-world physical apartments FSR-VLN protocol | Top-1 Success Rate @ 1.0m97.7 | 5 |