ASALT: Adaptive State Alignment for Lateral Transfer in Multi-agent Reinforcement Learning
About
Multi-agent reinforcement learning (MARL) addresses the problem of training multiple agents that pursue collaborative, competitive, or mixed objectives. Prior work has investigated transfer learning between source and target domains in MARL; however, the majority of existing approaches impose the constraint that the dimensionalities of the observation space and the global state space must be identical across domains. In this paper, we introduce a method that explicitly accommodates mismatched state-space dimensionalities between source and target domains. The proposed approach, ASALT, incorporates both observation-level and state-level adapters that map the target-domain observations and global states into a shared embedding space, thereby enabling more effective transfer of knowledge across both actors and critics. These adapters can generate embeddings that support efficient strategy transfer across heterogeneous domains. Experimental results on multiple configurations in standard benchmark environments demonstrate that ASALT surpasses existing baselines in terms of sample efficiency and global return in cooperative settings, but its effectiveness depends on the degree of mismatch between source and target domains. Furthermore, our findings indicate that ASALT mitigates negative transfer, which frequently constitutes a major obstacle when transferring policies between domains with differing observation and action spaces.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Multi-Agent Reinforcement Learning | SMAC 3m to 8m | Final Win Rate82 | 13 | |
| Multi-Agent Reinforcement Learning | SMAC 3svs3z to 3svs4z | Environment Steps to 80% Reward0.62 | 7 | |
| Multi-Agent Reinforcement Learning | SMAC 3svs3z to 3svs5z | Environment Steps to 80% Reward0.89 | 7 | |
| Multi-Agent Reinforcement Learning | SMAC 8mvs8m to 8mvs9m | Steps to 80% Reward0.99 | 7 | |
| Multi-Agent Transfer Learning | SMAC 3svs3z to 3svs4z | Final Win Rate0.95 | 7 | |
| Multi-Agent Transfer Learning | SMAC 3svs3z to 3svs5z | Final Win Rate96 | 7 | |
| Multi-Agent Transfer Learning | SMAC 8mvs8m to 8mvs9m | Final Win Rate96 | 7 | |
| Multi-Agent Reinforcement Learning | SMAC 3m to 3s5zvs3s6z | Win Rate72 | 6 | |
| Multi-Agent Reinforcement Learning | SMAC 3m to 10mvs11m | Final Win Rate80 | 6 | |
| Multi-Agent Reinforcement Learning | StarCraft II (SMAC) 3m to 3s5zvs3s6z | Win Rate69 | 6 |