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Learning Perceptive Platform Adaptive Locomotion Controllers for Quadrupedal Robots

About

Universal quadrupedal locomotion remains limited by the difficulty of integrating perception across diverse robot morphologies. State-of-the-art controllers rely on single-robot training or blind policies that omit real-time perception, leading to poor cross-embodiment generalization. Designing locomotion policies that remain robust across related quadruped morphologies while incorporating perception is challenging. Moreover, fully perceptive policies are often sensitive to noise, whereas blind controllers lack terrain awareness. In this work, we study how perception should be integrated into morphology-aware reinforcement learning architectures for deployable quadrupedal control. Building on MorAL, we train morphology-specialized universal controllers on multiple reference quadrupeds using adaptive terrain curricula. We compare a blind baseline, a critic-perceptive variant (MorAL+), and a fully perceptive actor-critic (PPAL). Policies are evaluated in simulation on flat and rough terrains, and deployed on ANYmal hardware. Results show that critic-only perception improves robustness and tracking consistency over blind baselines while remaining more stable than fully perceptive policies under perception noise. These findings highlight that perception placement and curriculum design are key factors for scalable, morphology-aware locomotion.

David Rytz, Kim Tien Ly, Ioannis Havoutis• 2026

Related benchmarks

TaskDatasetResultRank
Velocity command tracking and estimationANYmal Hardware Flat Terrain (test)
RMSE vx0.0864
3
Velocity command tracking and estimationANYmal Hardware (Rough Terrain) (test)
RMSE Linear Velocity (x)0.0908
3
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