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Learning Motion Feasibility from Point Clouds in Cluttered Environments

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Motion feasibility prediction plays a central role in robotics, particularly in task and motion planning and manipulation. A major bottleneck for this problem in cluttered environments is that infeasible planning attempts by Sampling-based motion planners (SBMPs) can incur substantial computational cost. Also existing approaches for infeasibility certification are limited to low-dimensional configuration spaces and often assume simplified geometric environments represented by primitive objects with known parameters. We study the complementary problem of learning motion feasibility prediction directly from raw RGB-D observations for a 7-DOF manipulator operating in realistic cluttered scenes. We introduce the first large-scale benchmark for this setting, comprising 2.7M grasp feasibility labels over 88 scanned objects and 190 cluttered tabletop scenes. We benchmark three representative classifier families spanning MLP- based, volumetric-CNN, and point-cloud-based Transformer architectures under matched training conditions. Our best model, GRASPFC-PTX (a point-cloud transformer), achieves an AUROC of 0.996 on Novel objects while providing predictions significantly faster than SBMPs.

Sajid Ansari, Arthi, Girish Varma, Antony Thomas• 2026

Related benchmarks

TaskDatasetResultRank
Feasibility classificationGraspNet-1Billion 1.0 (Seen)
AUROC0.996
6
Feasibility classificationGraspNet-1Billion 1.0 (Similar)
AUROC99.6
6
Feasibility classificationGraspNet-1Billion 1.0 (Novel)
AUROC0.996
6
Grasp feasibility predictionGraspNet-1Billion Novel
Latency (ms)4.4
5
Motion-feasibilityMOFEAS In-distribution (Novel)
Cost Ratio84
3
Motion-feasibilityMOFEAS Cluttered
Cost Ratio112
3
Motion-feasibilityMOFEAS Unseen scene
Cost Ratio133
3
Motion-feasibility predictionMOFEAS-200K Cluttered
AUROC99.3
3
Motion-feasibility predictionMOFEAS-200K (Unseen scene)
AUROC0.852
3
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