Structured-Li-GS: Structured 3D Gaussians Splatting with LiDAR Incorporation and Spatial Constraints
About
In this study, we develop a Structured framework for Gaussian Splatting (3DGS) with LiDAR integration (Structured-Li-GS). It is a lightweight Gaussian Splatting pipeline that leverages LiDAR-inertial-visual SLAM. Structured-Li-GS achieves high-quality 3D reconstructions with fewer Gaussians by training on accurate, dense, colorized point clouds. Gaussian primitives are anchored using sub-sampled point clouds, and their ellipsoidal parameters are initialized from local surface geometry. Our training strategy integrates a comprehensive set of loss terms, including photometric, flattening, offset, depth, and normal losses, guided by the dense point cloud, enabling accurate reconstruction without Gaussian densification. This approach produces up-to-scale, high-fidelity results with a moderate model size. For experimental validation, we develop a custom hardware-synchronized LiDAR-camera handheld scanner. Experiments on both benchmark datasets and our real-world in-house dataset demonstrate that Structured-Li-GS surpasses state-of-the-art methods while using fewer Gaussians.
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| 3D Scene Representation | FAST-LIVO2 (CBD2 sequence) | Number of Gaussians3.57e+5 | 6 | |
| Novel View Synthesis | FASTLIVO2 CBD2 (test) | PSNR22.82 | 6 | |
| Novel View Synthesis | FASTLIVO2 Red Sculpture (test) | PSNR24.89 | 6 | |
| Novel View Synthesis | FASTLIVO2 SYSU (test) | PSNR24.79 | 6 | |
| Novel View Synthesis | FASTLIVO2 Main Building (test) | PSNR26.15 | 6 | |
| Novel View Synthesis | FASTLIVO2 Retail Street (test) | PSNR28.83 | 6 | |
| Rendering | HILTI22 (test) | PSNR (Construction)23.96 | 5 | |
| Rendering | Custom Dataset (test) | Corride PSNR25.58 | 5 |