SceneBot: Contact-Prompted General Humanoid Whole Body Tracking with Scene-Interaction
About
Current humanoid reinforcement-learning policies excel at free-space motions but struggle with contact-rich tasks, as pure kinematic tracking cannot resolve the physical ambiguities of interacting with objects and uneven terrain. To address this, we introduce SceneBot, a unified motion-tracking framework capable of handling freespace locomotion, terrain traversal, and whole-body manipulation. SceneBot conditions a single policy on both reference motions and per-link contact labels, explicitly defining expected environmental interactions. To overcome the lack of annotated interaction data, we propose a hindsight scene reconstruction approach that infers scene-interaction graphs from retargeted human motion. Trained on 7.5 hours of this reconstructed, contact-rich data, SceneBot successfully generalizes to unseen motions and environments. Our results demonstrate that SceneBot is the first general framework to seamlessly unify free-space and contact-rich behaviors executing complex, long-horizon tasks like carrying a box upstairs and establishing contact conditioning as a powerful interface for humanoid control. All code and data will be open-sourced. More demos and information are available at: https://ericcsr.github.io/scenebot/
Related benchmarks
| Task | Dataset | Result | Rank | |
|---|---|---|---|---|
| Humanoid Tracking | terrain interaction | Joint Error (rad)0.1363 | 6 | |
| Humanoid Tracking | object interaction | Joint Error0.1836 | 6 | |
| Humanoid Tracking | sit (sitting) | Joint Error (rad)0.1335 | 6 | |
| Humanoid Tracking | free-space | Joint Error0.0977 | 5 |