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Rectifying Mask via Entropy for Distractor-Free 3DGS in Ambiguous Scenarios

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We present RefineSplat, a systematic framework that effectively constructs transient masks to identify diverse ambiguous distractors. To do this, we qualitatively and quantitatively analyze issues and propose a novel entropy-aware adaptive masking method. Unlike existing approaches that struggle to distinguish transient elements from static scenes due to color or semantic ambiguity, RefineSplat captures ambiguous distractors leveraging entropy and instance masks. Furthermore, we propose a simple yet effective entropy-aware density control to align Gaussians in ambiguous scenarios considering Entropy-aware positional gradients. Additionally, to rigorously validate our method, we first create and release the Ambiguous wild dataset, including 18 scenes where distractors and static scenes are hard to distinguish due to color or semantic resemblances. Experimental results on various datasets demonstrate that RefineSplat shows state-of-the-art performance, showing distractor-free novel view synthesis.

Wongi Park, Jiyeon Lim, Minjae Lee, Myeongseok Nam, Seongjun Choi, Jungwoo Kim, Soomok Lee, William J. Beksi, Sang-Hyun Lee• 2026

Related benchmarks

TaskDatasetResultRank
Novel View SynthesisNeRF On-the-go
PSNR23.44
15
Novel View SynthesisIn-the-wild data
PSNR24.3
14
Novel View SynthesisPhoto Tourism
PSNR25.22
9
Novel View SynthesisDrone Imagery
PSNR21.86
9
Novel View SynthesisAmbiguous wild Humanoid
PSNR19.71
8
Novel View SynthesisAmbiguous wild Lounge
PSNR23.14
8
Novel View SynthesisAmbiguous wild Bust
PSNR22.91
8
Novel View SynthesisAmbiguous wild Jockey
PSNR18.45
8
Novel View SynthesisAmbiguous wild Statuette
PSNR22.04
8
Novel View SynthesisHumanoid
Memory43.24
3
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