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Partial Skeleton Visibility for Action Recognition: A Constrained Field-of-View Approach

About

Skeleton-based action recognition has achieved remarkable success by exploiting joint coordinates and their topological connections, yet prevailing methods overwhelmingly assume complete and clean skeleton inputs. In real-world deployments, such as egocentric vision, crowded surveillance, wearable devices, or edge robotics, limited field-of-view (FoV) frequently causes substantial joint visibility dropout, leading to severe performance degradation that existing models are largely unprepared to handle. To bridge this critical yet underexplored gap, we introduce PartialVisGraph, a novel hypergraph framework tailored for robust skeleton action recognition under constrained FoV. We first construct highly expressive hypergraphs by introducing learnable virtual hyperedges that form a soft incidence matrix, capturing flexible high-order dependencies beyond conventional pairwise graphs. We then propose the Single-Head Sample-Adaptive Transformer, which adaptively aggregates joint features onto hyperedges while explicitly incorporating a visibility prior. This prior selectively gates information flow, preventing occluded or out-of-view joints from corrupting reliable feature propagation. We further establish rigorous evaluation protocols with realistic FoV simulation benchmarks on NTU RGB+D 60 and 120. Extensive experiments demonstrate that PartialVisGraph consistently achieves state-of-the-art accuracy under partial visibility, with gains of up to 68.8\% on subsets with severe FoV restrictions compared to recent strong baselines, while remaining superior on full-visibility settings. Our approach offers a principled and practical pathway toward deployable skeleton-based action understanding in unconstrained environments.

Yingjie Dai, Tianyang Xu, Yanglin Deng, Xiao-Jun Wu, Josef Kittler• 2026

Related benchmarks

TaskDatasetResultRank
Action RecognitionNTU RGB+D 120 (X-set)
Accuracy92.3
779
Action RecognitionNTU RGB+D X-sub 120
Accuracy91
482
Action RecognitionNTU-RGB+D (X-Sub)
Accuracy93.8
101
Action RecognitionNTU-RGB+D (X-View)
Accuracy97.6
25
Action RecognitionNTU RGB+D Easy split, X-View protocol
Accuracy95.8
15
Action RecognitionNTU RGB+D X-View protocol (Medium split)
Accuracy93.2
15
Action RecognitionNTU RGB+D Hard split X-Sub protocol
Accuracy79.2
15
Action RecognitionNTU RGB+D Hard split X-View protocol
Accuracy84.5
15
Action RecognitionNTU RGB+D X-Sub protocol 120 (Easy)
Accuracy87.8
15
Action RecognitionNTU RGB+D X-Set protocol 120 (Easy)
Accuracy89.2
15
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